HCI-E 2025 CONFERENCE SCOPE and TOPICS

Theme: Human-Computer Interaction for Sustainable Future


HCI-E 2025 scope includes, but not limited to, the following Tracks/Topics :
● T01: Foundations of HCI
● T02: Human-Technology Partnership
● T03: Next-Generation Interaction
● T04: Ethics, Privacy, and Responsibility
● T05: Sustainability and HCI
● T06: Well-being and Quality of Life
● T07: Equity and Inclusion
● T08: Learning, Play, and Creativity
● T09: Societal Impact and Organization

Foundations of HCI
  • Theories and Frameworks in HCI
  • Design Processes and Lifecycle Optimization
  • User Research and Human-Centered Design
  • Requirement Engineering in Interactive Systems
  • Usability, Accessibility, and Universal Design
  • Evaluation Techniques and Metrics in HCI
  • UX Design and Service Innovation
Human-Technology Partnership
  • Human-Centered AI (HCAI) and Explainable AI
  • Adaptive and Predictive Interfaces
  • AI for Sustainable Development Goals (SDGs)
  • Robots, Digital Twins, and Virtual Agents
  • AI in Creativity and Problem-Solving
  • Prompt Engineering and Interaction Design
Next-Generation Interaction
  • Virtual, Augmented, and Extended Reality (VR/AR/XR)
  • Metaverse and Immersive Environments
  • Brain-Computer and Neural Interfaces
  • Autonomous Driving and Future Mobility Systems
  • IoT Ecosystems and Smart Environments
Ethics, Privacy, and Responsibility
  • Ethical Considerations in HCI Research and Design
  • Privacy, Data Protection, and Cybersecurity
  • Bias, Fairness, and Transparency in Systems
  • Ethical Implications of AI-Powered Systems
  • Digital Citizenship and Responsibility
Sustainability and HCI
  • Designing Sustainable Interfaces and Systems
  • HCI for Climate Action and SDGs
  • Sustainable Interaction Practices
  • Environmental Impact of Interactive Technologies
  • Behavioral Change for a Greener Future
Well-being and Quality of Life
  • Emotional Design and Affective Computing
  • Mental Health Support through HCI
  • Health and Wellness Technologies
  • Satisfaction, Joy, and Pleasure in Interaction Design
  • Cultural and Aesthetic Values in HCI
Equity and Inclusion
  • Accessibility in Design for Diverse Populations
  • Inclusive Technology for Elderly and Disabled Users
  • Gender Equity in Technology Development
  • Multicultural and Multilingual Interface Design
  • Internationalization and Localization Strategies
Learning, Play, and Creativity
  • Gamification in Education and Beyond
  • Game Design for Social Impact
  • e-Learning Innovations and Remote Education
  • Creative Tools for Collaboration
  • e-Sports and HCI
Societal Impact and Organization
  • Digital Transformation of Conferences and Events
  • HCI in Remote Work and Collaboration
  • Interaction Design for Governance and Policy
  • HCI and Social Psychology
  • Democracy, Geopolitics, and Technology